This spell summons a number of shadows from Negative Material Plane. These
shadows swarm over the target, each draining a small amount of life and
mental energy. Each shadow summoned will drain 1 gp from the target and
funnel half of it back into the casters health.
Damage Roll | Average | Maximum | |
---|---|---|---|
1 Round | 15 to 35 | 66 | 72 |
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Live Final Realms Spells Help Apr 19 2012 [Adjusted]
Shadow Sin Your spells
magic *** spell
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Spell Type Divine Sphere Necromantic Power Major
Category Aggressive Source Guild Target Type Many
Level 4 Milestone 30 Gp Cost 5
Range None Cast Rounds 2 Effective 1
Cast Time 4s Lockout None All Spells 2s
Duration 4s Gp Ratio 13.2 DPS 8.3
Learnable Maj; 7
Skills Ritual
Damage Type Evil
Verbal Verbal component required, cant cast silenced or in water.
Somatic No free hands required for casting.
Targeting Anyone
Damage Roll Average Maximum
1 round 15 to 35 66 72
Description
This spell summons a number of shadows from Negative Material Plane. These
shadows swarm over the target, each draining a small amount of life and
mental energy. Each shadow summoned will drain 1 gp from the target and
funnel half of it back into the casters health.
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