Death of magic calls upon spirits of the gods to drain nearly all magical
effects from the surrounding area. All resistances, magical shields,
magical summons, and any other magical alteration will be utterly destroyed.
Instantly. There is no saving throw to any except extra-planar summons of
massive power. Even those are usually cowed away by the sheer force of the
spell. Touching the gods power with this spell prevents all magic for the
duration of the spell.
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Live Final Realms Spells Help Apr 19 2012 [Adjusted]
Death Of Magic Your spells
magic *** spell
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Spell Type Arcane School Necromancy Power Major
Category Aggressive Source Quest Target Type None
Level 9 Milestone None Gp Cost 100
Range None Cast Rounds 1 Effective 1
Cast Time 2s Lockout 50s All Spells 4s
Duration 2s Gp Ratio 1.0 DPS 1.0
Learnable Maj; 40 Quests 69
Reserved Wizard
Damage Type General
Verbal Verbal component required, cant cast silenced or in water.
Somatic No free hands required for casting.
Targeting Anyone
Description
Death of magic calls upon spirits of the gods to drain nearly all magical
effects from the surrounding area. All resistances, magical shields,
magical summons, and any other magical alteration will be utterly destroyed.
Instantly. There is no saving throw to any except extra-planar summons of
massive power. Even those are usually cowed away by the sheer force of the
spell. Touching the gods power with this spell prevents all magic for the
duration of the spell.
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