This spell summons a invisible pair of hands that immediately grapple the target's throat and begin to squeeze the life out of him. The target takes damage every round they can't breathe, and while being choked can barely move, cannot cast or use guild commands. To keep the choke active, the caster must concentrate fully on the target. Creatures that don't breathe are immune to this spell. A wizard's lore knowledge helps the effectiveness of this spell.
Spell Type
Arcane
Category
Aggressive
Level
7
Range
10
Cast Time
12s
Duration
12s
Sphere
Conjuration
Source
Guild
Milestone
None
Cast Rounds
6
Lockout
20s
Gp Ratio
1.0
Target Type
One
GP Cost
14
Effective
1
All Spells
2s
DPS
1.0
Learnable
Min: 42
Neu: 28
Maj: 14
Skills
Low:Lore
Damage Type
General
Verbal
Verbal component required; cant cast silenced or in water