This spell brings the power of the sun to wrap the caster within rays of protection. The rays increase the maximum health impressively for a short time.
Major Sun : 210 maximum
Neutral Sun : 140 maximum
Minor Sun : 70 maximum
Duration
Max Duration
Average
Time
10 sec per level
27m 37s
25m 05s
Help Spell
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Live Final Realms Spells Help Apr 19 2012 [Adjusted]
Sunskin Your spells
magic *** spell
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Spell Type Divine Sphere Sun Power Minor
Category Friendly Source Quest Target Type Self
Level 9 Milestone None Gp Cost 20
Range None Cast Rounds 1 Effective 1
Cast Time 2s Lockout 30s All Spells 2s
Duration 25m 07s Gp Ratio 1.0 DPS 1.0
Learnable Min; 44, Neu; 36, Maj; 30 Quests 131
Skills [Medium]Ritual
Damage Type General
Verbal Verbal component required, cant cast silenced or in water.
Somatic No free hands required for casting.
Targeting Yourself only
Duration Max Duration Average
Time 10 sec per level 27m 37s 25m 05s
Description
This spell brings the power of the sun to wrap the caster within rays of
protection. The rays increase the maximum health impressively for a short
time.
Major Sun : 210 maximum
Neutral Sun : 140 maximum
Minor Sun : 70 maximum
Spell Type
Divine
Category
Friendly
Level
9
Range
None
Cast Time
2s
Duration
25m 07s
Sphere
Sun
Source
Quest
Milestone
None
Cast Rounds
1
Lockout
30s
Gp Ratio
1.0
Target Type
Self
GP Cost
20
Effective
1
All Spells
2s
DPS
1.0
Learnable
Min: 44
Neu: 36
Maj: 30
Skills
Ritual
Damage Type
General
Verbal
Verbal component required; cant cast silenced or in water