This spell envelopes a group of enemies in a hail of shooting stars. The number of stars brought down is depending on the level of the caster. The spell will only work at night and outdoors unless specalized alterations are in place. These alterations will reduce the power of the spell. The effect of the stars is increased with the caster's skill in fire and bludgeoning.
Damage Roll
Average
Maximum
Each
80 to 170
227
328
Help Spell
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Live Final Realms Spells Help May 30 2012 [Adjusted]
Shooting Stars Your spells
magic *** spell
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Spell Type Divine Sphere Sun Power Major
Category Aggressive Source Quest Target Type Many
Level 7 Milestone 50 Gp Cost 14
Range None Cast Rounds 3 Effective 1
Cast Time 6s Lockout 4s All Spells 2s
Duration 6s Gp Ratio 16.2 DPS 18.9
Learnable Maj; 14 Quests 157
Skills [High]Bludgeoning and [High]Fire
Damage Type Bludgeoning and Fire
Verbal Verbal component required, cant cast silenced or in water.
Somatic No free hands required for casting.
Targeting Anyone
Damage Roll Average Maximum
1 round 80 to 170 227 328
Description
This spell envelopes a group of enemies in a hail of shooting stars. The
number of stars brought down is depending on the level of the caster. The
spell will only work at night and outdoors unless specalized alterations are
in place. These alterations will reduce the power of the spell. The effect
of the stars is increased with the caster's skill in fire and bludgeoning.
Spell Type
Divine
Category
Aggressive
Level
7
Range
None
Cast Time
6s
Duration
6s
Sphere
Sun
Source
Quest
Milestone
50
Cast Rounds
3
Lockout
4s
Gp Ratio
16.2
Target Type
Many
GP Cost
14
Effective
1
All Spells
2s
DPS
18.9
Learnable
Min:
Neu:
Maj: 14
Skills
Bludgeoning, Fire
Damage Type
Bludgeoning and Fire
Verbal
Verbal component required; cant cast silenced or in water